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Figuring that only he has the expertise to deal with this threat, he is once more sent into the fray to slaughter said demons (which he does with gusto), deciding once the job is finished to remain in hell and make sure the demons never attempt an invasion again.įor the tropes pertaining to the Doom Slayer of the reboot continuity, see that character page. In Doom 64, the marine is pulled back into service when demons start to reappear, stronger than ever, on the old moon bases. After this trek through Hell, he manages to essentially destroy it, literally leaving no place for the damned to go once they die. After fighting their forces he decides to cross back into Hell yet again, this time with the intent of making sure they can never invade anywhere ever again. However, further communication from the escaped humans reveals that the epicenter of the invasion is on Earth and nearby to the starport, allowing the marine to finally push back against the invaders. The marine is called to break the line of defense and deactivate the force field on behalf of the other humans so they may escape, which he does and remains as the last human on Earth. The humans who are able to escape the genocide decide their only recourse is to escape the planet, but their exit route is barricaded by the invaders and obstructed by a force field they set up. When the sequel Doom II: Hell on Earth rolls around, the marine had just finished ripping Hell a new one when a distress signal alerts him that the armies that invaded the Mars moon bases have now breached their way to Earth. During his one-man war against the forces of Hell, he discovers what became of Deimos (ended up floating above Hell itself) and then treks down to the surface of Hell to finish the job. The marine dispatches to Phobos, where he proceeds to clean up the situation as brutal and efficient as possible. Everyone is either slaughtered or converted into minions of the invaders. One of Mars' moons and a UAC outpost, Deimos, completely vanishes into the ether while another, Phobos, is immediately overrun by The Legions of Hell. During his dull-as-dirt assignment, it seems the scientists of the Union Aerospace Corporation (UAC) are conducting experiments with teleporters when everything falls to pieces. In the original Doom, he's a nameless space marine sent to do grunt work on Mars after an incident over not wanting to kill innocent people on Earth causes him to lash out against his commanding officer and put the bastard in a full-body cast.
List of doom enemies manual#
So only direct rocket hits will affect this monster and it won't do as much damage as a direct impact on a lesser monster.- Excerpt of The Story So Far section of the Doom instruction manual *It should be mentioned that this monster is immune to the damage from blasts. Should you make this guy fight other monsters, chances are he will survive with little to no HP loss unless it is up against a Spider Mastermind.Ĭountermeasures: Rocket Launcher*, Plasma Gun and BFG 9000. He only stands still when under massive fire (he gets stunned by the random pain chance) or when firing. He will walk for a bit, fire 3 rockets in a row and repeats. The trick is to keep strafing and observe his attack pattern. The Cyberdemon can kill you in just one shot unless you have really high HP. He shows up first as the boss of the second episode "The Shores of Hell" and can also be found in a secret level in episode 3. This is arguably the most notorious monster in the Doom series. 3 (can kill you fast if you aren't paying attention)
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Rapid fire weapons (Chaingun for ex.) are very good against monsters with high chances! Monsters with low values can often act as if your attacks aren't doing anything. Monsters who flinch interrupt their attacks and current movement. Pain Chance: This percentage decides how likely it is for a monster to flinch from any attack. So yes, RNG can hate you even in retro games! When anything attacks, the attack will do damage from anywhere from the lowest to the highest number. HP: The amount of hit points a monster has, the more, the tougher they are to kill.ĭamage: In Doom 1 and 2, damage is done like a dice roll. As far as I know, nothing changed in between games, so any tips here apply there as well! NOTE: All of these monsters also appear in Doom II Hell on Earth. Starting from lowest to highest threat level (in my opinion that is). A brief description of the monsters from Doom and my preferred ways of dealing with them.